Nintendo Fanboy Weekly: Nov 13 - Nov 19

From Nintendo Fanboy Weekly: Nov 13 - Nov 19
Nintendo Fanboy Weekly: Nov 13 - Nov 19
Filed under: Meta

It’s been a big week for Nintendo fans, as Animal Crossing: City Folk has finally released on the Wii. To accompany its release, we’ve got a review for the game, as well as plenty of other great features [...]

No Comments »Filed under: WiiPosted on November 20th, 2008

Revolutionary: On the Edge

From Revolutionary: On the Edge
Revolutionary: On the Edge
Filed under: How-tos, Tech stuff, Controller, Video, Homebrew, Features, Revolutionary

Nintendo fans have been practicing parkour with their very own platforming princess since the 8-bit days. Now it seems another traceuse is stepping in on the territory Samus pioneered. On the surface, it doesn’t seem as if Mirror’s Edge [...]

No Comments »Filed under: WiiPosted on November 20th, 2008

Alone in the Deal of the Day

From Alone in the Deal of the Day
Alone in the Deal of the Day
Filed under: News
Atari’s latest attempt to restart the Alone in the Dark franchise may have been disappointing at $50, but we can’t help but wonder how much less disappointing it is as a $10 game. The lowered expectations that come with the [...]

No Comments »Filed under: WiiPosted on November 19th, 2008

Nintendo planning greater community features

From Nintendo planning greater community features
Nintendo planning greater community features
Filed under: News, Nintendo Wi-Fi
It’s not to say that the company hasn’t been mindful of community features in the past. They’ve launched the Check Mii Out Channel, as well as the Everybody Votes Channel. Sure, they were flops, but it’s good to know that Nintendo is [...]

No Comments »Filed under: WiiPosted on November 19th, 2008

Golden Zelda statue gallops back to European Club Nintendo

From Golden Zelda statue gallops back to European Club Nintendo
Golden Zelda statue gallops back to European Club Nintendo
Filed under: Fan stuff
Although we regard this golden statue of Link and Epona as tacky, we’re clearly in a minority. Despite being the most expensive item ever in the European Club Nintendo shop (15,000 Star Points, thank you), [...]

No Comments »Filed under: WiiPosted on November 19th, 2008

Atsushi Inaba talks MadWorld inspirations, Wii

From Atsushi Inaba talks MadWorld inspirations, Wii
Atsushi Inaba talks MadWorld inspirations, Wii
Filed under: News, Interviews

A lot of things come to mind when looking at screens or video from MadWorld. Its visual style has been compared to Sin City and Running Man, to name a few. So, is this where creator Atsushi Inaba got his inspiration [...]

No Comments »Filed under: WiiPosted on November 19th, 2008

One very worthwhile Cave Story screen

From One very worthwhile Cave Story screen
One very worthwhile Cave Story screen
Filed under: Screens, WiiWare

Cave Story remake developer Nicalis has been spreading exclusive content around the web, turning our daily news crawling into a delightful Cave Story scavenger hunt. The latest release is this screenshot found on WiiWare World, featuring the updated, redrawn graphics.
We have [...]

No Comments »Filed under: WiiPosted on November 19th, 2008

Mama responds to PETA

From Mama responds to PETA
Mama responds to PETA
Filed under: News
Mama, lovable cook and Majesco mascot, wants us all to know that her latest game, Cooking Mama: World Kitchen, isn’t all about killing animals and preparing them as tasty dishes. No, the Mama has a bunch of vegetarian recipes, as well, evidenced by the press release [...]

No Comments »Filed under: WiiPosted on November 19th, 2008

The Crystal Bearers not dead (just very badly burned)

From The Crystal Bearers not dead (just very badly burned)
The Crystal Bearers not dead (just very badly burned)
Filed under: News

After the recent back-and-forth, is-it, isn’t-it on the fate of Final Fantasy Crystal Chronicles: The Crystal Bearers, Game|Life’s Chris Kohler sat down and did a little in-depth examination of the situation, and in his opinion, things [...]

No Comments »Filed under: WiiPosted on November 19th, 2008

Evasive Space screens fail at evading our attention

From Evasive Space screens fail at evading our attention
Evasive Space screens fail at evading our attention
Filed under: News, Screens

The first shots of Evasive Space invaded our inbox earlier today, and apparently things get quite … trippy in the Yuke’s/High Voltage collaboration. Not Jeff Minter levels of trippy, but still pretty out there in parts. The [...]

No Comments »Filed under: WiiPosted on November 19th, 2008